********
Designing your own radar map
********
After releasing the first versions of this mod, some modders found a way to edit the actual HQ radar map.
However, this tutorial focuses solely on how to design your radar map super easily, and use the lower quality (not that low quality) map. This won't require you to do any 3D modeling...

********
Radar map size and coordinates
********
The GTA V radar map is stretched between these coordinates:
	X: -4100 to 4850 (west-east)
	Y: 8400 to -5100 (north-south)
The top-left corner of your radar map image in the image editor program (0, 0) is therefore located at the (X: -4100, Y: 8400) in-game location.

********
Adding the map
********
As mentioned, the map consists of multiple-level quality images.
	The highest quality are the 3D-model kind-of map slices. This tutorial won't do anything with them...
	The lowest quality is the 'minimap_lod_128.ytd' file. It's a fallback. Resize your full map image to 8192x8192, and overwrite the 'minimap_lod_128.ytd' with it.
	The relatively high (not the highest, but still very good) quality are the 2D radar map slices. These slices are named as 'minimap_*_*.ytd' and 'minimap_sea_*_*.ytd'. There are 6 slices in 3 rows, 2 pieces per row.
		The pieces are the following:
			0_0: north-west piece
			0_1: north-east piece
			1_0: center-west piece
			1_1: center-east piece
			2_0: south-west piece
			2_1: south-east piece
		Cut your largest-size full map into 6 pieces, by following this pattern. Resize the individual slices to 4096x4096, and save them with their designated names.
		Note, that the slices must ba saved as both 'minimap_*_*.ytd' and 'minimap_sea_*_*.ytd' files. The identically named 'minimap' and 'minimap_sea' files should contain the exact same image!
